Idle Xanxia – Cultivation Idle RPG
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Devlog
- February 28, 2026 by Cezae#devlog, #idle, #xanxia, #rpg, #incrementalHighlights • Floor 100 boss encounter now fully implemented • Major combat pipeline refactor to improve long term stability and scalability • Quality of life improvements across the UI Fixes •... Continue reading
- February 27, 2026 by Cezae#idle, #devlog, #incremental, #rpg, #xanxiaHighlights • Complete revamp of the former Inner Self screen • Clear separation between Aspect, Body, and Dao progression • New dedicated Dao screen with tier details and scaling explanations... Continue reading

- February 25, 2026 by Cezae#idle, #incremental, #rpg, #xanxia, #devlogHighlights Aspect bonuses now display clearly on cards and in hero stats Reassigned mobs per floor and updated the matching Aspect bonuses for consistency Added in game patch notes so you can see what... Continue reading


